Armored Core 6: Fires of Rubicon is From Software’s newest game. Unlike their games, this one centers on futuristic mech fights. Players create their mechs and deploy them in a variety of missions. The game features the same high-quality combat and storytelling that FromSoftware is known for.
5 Tips and Tricks
I have made a beginner’s guide to help newcomers navigate the challenges of Armored Core 6: Fires of Rubicon. Here are 5 essential tips and tricks to get you started.
Training Mode Gets You Free Parts
Early in Armored Core 6, you will gain entry to Training Mode. This mode teaches you how to operate various mechs and weapons. It’s worth it because completing it gives you free parts. Even experienced players should finish all of the training missions.
Stagger Is Your Friend
Weaker adversaries in Armored Core 6 can be eliminated using machine guns or missiles. However, harder opponents necessitate a larger strategy. Watch the Stagger gauge, A yellow bar that fills as you damage adversaries.
Staggered foes receive extra damage and are unable to move. This is important for defeating the agile Armored Core pilots. Often focusing on Stagger damage outperforms plain damage.
Adapt Your Build to Overcome Stronger Foes
Unlike previous FromSoftware games, Armored Core 6 does not focus on specific builds. To counter enemy attacks you must change components and weaponry.
Some elements such as the four-legged walker, may be favorites but do not stick to a single configuration. Skilled pilots customize their mechs for each task.
Going Through Arena Mode Is Essential
As you go through Armored Core 6, you will unlock Arena mode. In this mode, you fight simulations of other pilots. These fights are difficult yet necessary for two reasons.
First and foremost, Arena mode is an excellent way to make money. Unlike missions, there are no repair or ammo fees, so you keep your whole earnings.
Second, winning arena fights earns you OST chips. These chips are needed for OS Tuning, which grants your mech special skills. You may not require upgrades until after Chapter 1, but they will be quite useful later.
Do Not Always Use The Hard Lock
It may be tempting to employ the Hard Lock-On Target Assist System to focus on a single enemy, but doing so can hurt your performance. Using the Soft Lock makes fighting large groups easier because it lets you move the camera freely and switch targets easily.
Hard Lock is still effective for keeping the camera focused on a single enemy, which is beneficial against lone enemies. However, with Hard Lock, your crosshair must catch up to the target, making speedy enemies more difficult to hit. Soft Lock provides you more control over the camera, making it simpler to track down fast foes, but you may lose sight of them more readily.